Art and the Every Day with Mike Winkelmann (AKA beeple)

Beeple, AKA Mike Winkelmann, is a graphic designer, artist, and videographer whose popular video art and design work has largely been released free under CC.

Jennie Rose Halperin

Beeple, AKA Mike Winkelmann, is a graphic designer, artist, and videographer whose popular video art and design work has largely been released free under CC. Every day for the past 10 years, Winkelmann has released a drawing online through his series of “Everydays,” which is now a personal archive of over 3000 CGI drawings and animations. His output is prolific in other genre as well – his hundreds of CC VJ loops are sought after by electronic musicians and artists looking for mashups.

Winkelmann’s short films have screened at a variety of festivals, and his Creative Commons illustrations and drawings have been used by artists such as Skrillex, Amon Tobin and Taïsto. He currently releases his work on Flying Lotus’s Brainfeeder label.

Discover more of Winkelmann’s work atBeeple-Crap,Instagram,Tumblr,andVimeo.

You’re a successful artist in a variety of genre on a popular label, yet you consistently release free VJ loops and other material under CC. How do you balance the two modes of creating? Why do you release your work into the commons? Why did you start using CC to begin with?

I think creating stuff and giving it away for free is something that just comes naturally to me for some reason. If there is something that I’ve worked really hard on, I want as many people to see it as possible so giving it away is the easiest way to facilitate that.

Of course, just like everyone else, I have a family and bills to pay and so I can totally understand wanting to charge money for personal work. For me though I’ve tried to draw a line between the freelance stuff that I do and purely personal work that allows me to still release things for free.

One of the arguments that skeptics sometimes deploy when talking about Creative Commons is, “Why would someone pay for this when they can get it for free?” How would you counter that assumption? What leads you to continue to use CC? How do you balance between free/attribution models and paid models as an independent artist?

我认为艺术品估价是一个非常有趣的话题。我认为在某种程度上,这归结于供求问题,但由于可以免费复制的数字资产,这也变得更加复杂。老实说,我不认为有什么“正确”的答案,但我个人认为有两方面的空间。显然,大多数人不会为他们可以免费获得的东西付费,但在Patreon等网站上也存在大量反对这一观点的观点,人们会把钱免费给他们喜欢的人。我认为有些时候人们过于专注于想出一些伟大的商业模式,而不是专注于自己的技艺。

In terms of my own work, I don’t really have a paid model for the digital assets I create. All of the paid work I do is custom (freelance) work. At the moment I like having things be a but more cut and dry like that.

“Miami” From Everydays by Mike Winkelmann, CC BY

You’re on your 11th round of “Everydays,” in which you complete an art project every day, resulting in over 3500 pieces of original art. What’s the impetus for this project? How has it changed in 11 years? What have you learned, and what would you do differently?

I completed 10 years of everydays in May of last year without missing a day. The main goal of this project was to get better at art. When I first started out, it was to get better at drawing. After the first year of drawing I saw a huge improvement (while I was much better, I definitely still sucked) but saw this as a powerful tool to learn new techniques and continually improve.

Honestly I don’t think much has changed in 10 years. While I’ve seen a ton of improvements and benefits from the project, my skill set is really not even close to where I’d like it to be. I have so many different areas I’d love to focus more attention on so I don’t see stop anytime soon.

“Viceland” from Everydays by Mike Winkelmann, CC BY

How has the rise of more visual, viral social media like Instagram and Facebook changed your work? How have you utilized other platforms as you’ve evolved as an independent artist?

These platforms have been great for helping me reach an audience especially given the format of work that I do. Putting out a picture a day or short little VJ clips, these are very small, easily digestible pieces that are perfectly suited for these platforms so I feel like I’m pretty lucky to be making work that is a natural fit for these mediums. I feel like being adept at utilizing these platforms and understanding the nuances of the audiences with each is pretty key to gaining a following today. On the flip side, I also think it’s something that you can get ‘too’ involved with and can be a bit of time hog. So I think you need to sort of find a balance between maintaining a presence on these platforms but not having it overtake your time.

你现在最感兴趣的项目是什么?你最喜欢做什么样的项目?

Lately I have been doing some VR and AR work that has been really exciting. These are obviously very new formats that don’t have a lot of set rules so people are sort of discovering these things as they go along. I am also continuing everydays, VJ clips and working a short film. So working across a pretty wide range of medium which in itself has been a lot of fun since I get bored pretty easily doing the same things.